Course Description
This course aims to provide students with an overview of the composition and attributes of the gaming industry. Both demand-side and supply-side issues are to be tackled. In addition, public policy and managerial issues associated with the practice of the gaming and related industries are discussed with reference to the general and unique features of various societies. To enhance students understanding of the characteristics of gambling products, common forms of games offered by the casino are introduced whilst related managerial issues are reviewed. After completing this course, students are expected to possess the basic knowledge to pursue their junior and senior studies in other gaming-related subjects.
Intended Learning Outcomes
CILO-1: Articulate the history of gaming industry in America.
CILO-2: Explain the Macao gaming industry.
CILO-3: Critically evaluate the benefits and costs of gaming industry, identify and explain the factors affecting the gaming industry.
CILO-4: Articulate how organizational culture affects casino management.
CILO-5: Describe the organizational structure and functions of departments in a typical casino.
CILO-6: Play major games such as Slot, Baccarat, Sic Bo, Roulette, Blackjack, and others.
CILO-7: Explain the relationships of non-gaming components including hotel, food and beverage, Meetings, Incentives, Conferences & Exhibitions (MICE), others with casino operation in an integrated resort.
CILO-8: Link corporate social responsibility theory and industrial practices, as well as explain different responsible gambling concepts and industrial practices.