Course Description
Study and implement computer graphics techniques. Topics include graphics systems and interactive techniques, graphics primitives, 2D/3D geometric and viewing transformations, clipping, projections, illumination models, and shading methods.
Intended Learning Outcomes
CILO-1: An ability to apply knowledge of computing and mathematics appropriate to the programme outcomes and to the discipline.
CILO-2: An ability to analyse a problem, and identify and define the computing requirements appropriate to its solution.